KFC China opened a virtual store on Tencent's QQ platform built in Unreal Engine 4, featuring avatar costumes, virtual furniture, a virtual pet named Fengwan, and a proprietary virtual currency called Chicken Coins.
The store introduced \"borderless commerce\" — customers order in the metaverse and receive real-world delivery — bridging virtual engagement directly to physical revenue. In five weeks, the store drew 19 million visitors, generated 4.3 billion interactions, and served 180 million virtual food items.
Real-world impact followed: four million burgers sold in one week — five times faster than previous promotions. The project won a Cannes Bronze Lion.