A client needed an interactive city experience that anyone could access from a browser — walk through streets, explore buildings, click on elements to trigger interactions — without downloading an app or owning a high-end GPU. The city model had to be detailed enough to feel like a real place, with navigable interiors, interactive hotspots, and real-time response to user input.
Feative Studios built the open-world city in Unreal Engine 5 and delivered it through Pixel Streaming. The full scene renders on a cloud GPU and streams to the browser over WebRTC. Users navigate with keyboard and mouse or touch, explore freely, and interact with designated elements — all in real time with no install required.